﻿/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty.  In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

package Box2D.Collision{
	
import Box2D.Collision.*;
import Box2D.Common.Math.*;

// This is used for polygon-vs-circle distance.
public class b2Point
{
	public function Support(xf:b2XForm, vX:Number, vY:Number) : b2Vec2
	{
		return p;
	}

	public function GetFirstVertex(xf:b2XForm) : b2Vec2
	{
		return p;
	}
	
	public var p:b2Vec2 = new b2Vec2();
};


}